Project Timer Mac version

The project timer I made a bit ago now has a Mac version available. I also updated the Windows version a little bit. I hope it’s useful! Downloads flash_timer-mac-0.1.zip flash_timer-win-0.1.zip Let me know what bugs you find, how to duplicate them, etc. Also any additional features you can think of that I may never get to. Thanks! read more

Flash Project Timer

A project timer is something I have been needing. I have trouble keeping track of hours for projects I have. I usually don’t worry about time traking for my personal projects, which is good because if I thought about all the time I’ve spent (wasted), I might take up a new hobby. But for contract work and for projects at mediaRAIN, I need to keep track of time I spend on each project. I always forget to write something down at the end of the day, and usually can’t remember how long I’ve spent anyway. So, I made a project timer. It actually is built in Macromedia Flash,...read more

ooCommerce Help

We are calling for developers who would like to join in on a fun object oriented PHP 5 ecommerce project entitle ooCommerce. Please email me or leave a comment if you would like to be a developer on this project or help in any way. The project is hosted at SourceForge and currently only has downloads for the template system it will be using, Arras Template. Arras Template has a website at www.arrastemplate.org. We (actually just myself right now) hope for this to be a good learning experience for others and are blogging about our design decisions how we are putting it together along the way....read more

ooCommerce is Official

ooCommerce is now an offical project of Sourceforge. You will not find much there right now, but I did add Arras to the files/downloads area. We will soon get an ooCommerce website up, possibly a wiki, and start documenting our work. An Arras website is also being set up in a similar fashion. read more

ooCommerce – A Deeper Look, More Decisions

We’ve broken down our system down into some general parts already. Now it’s time to make some decisions on more specific pieces of ooCommerce and break the system down into some main objects. What’s in our Model Well, first off, we know we need a database to store all of our store’s data. We’ll put off the database schema for now. But what we do need to decide is what database to use. And if we want to support several databases (which we do), what should we do to abstract the databases so that we use the same API no matter which database we use. There are a few...read more

ooCommerce – The Overall Picture

So, we’re going to build ooCommerce, an ecommerce solution, an open source one. What pieces are involved? What are the major components of the system? Let’s get this organized using a top down approach. Every ecommerce system has a few major parts in common. One is the catalog. This is where we can browse and search for the products. Then, we have the shopping cart. This is where we put the products when we want to buy them. We have our checkout, which is the process where we can purchase what is in our shopping cart. And lastly, many systems including ours will have a customer...read more
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